i remember back when i was first getting into board games… again, it would have been sort of 2002/ 2003 era… really enjoyed Catan. Do you want to send it along?” And maybe they will, like these guys did! So let’s get into it. So if you’d like to see me do some stuff, ask me, and if i don’t own the game, i’ll approach the publisher and say “Hey: my viewers would like to see this from me. The people at the Catan company were kind enough to send this along to me when i requested it, and i was able to do that because you requested it. But! Like i did with the copy of Catan that we picked up, i would like to actually bring out my 2003-2004 era copy of Cities & Knights of Catan and surprise myself, and sort of see what’s similar, what’s different, what’s new, what’s changed, from this version to this version. It’s going to look something a lot more like this. Somebody requested on the channel “Hey,” you know, “You should do Cities & Knights of Catan, because that game looks super overwhelming,” and i do own the game, but just as i did with Catan, i didn’t want to unbox and do a How to Play of the, sort of, 2003-2004 era version that i had, because that’s not the one that you’re gonna be able to find in stores. i say “Catan.” It’s correctly pronounced “CatAHN,” but as a child, my diet included too much… riboflavin. ![]() The most-viewed video on Nights Around a Table by far, and it’s not even close, is my “How to Play Catan” video. If not, the player(s) with the fewest knights each have a city downgraded to a settlement.Hi! It’s Ryan from Nights Around a Table. If the island is successfully defended, the player(s) with the most knights are rewarded. These knights can be used to claim certain intersections and move the Robber (taking the place of Soldier cards), but are also used to defend the island from periodic barbarian attacks. (Some cards are balanced better as well - the new Resource Monopoly card, for example, can take no more than 2 of the named resource from any one player.)įinally, players can also build knights on the island along their network of roads. These cards are similar to the development cards in the base game, but with a wider range of effects. Building more improvements will increase these chances, but cards cannot be bought directly in any way. Building city improvements gives players a chance to draw these cards with every roll of the dice. Second, the deck of development cards is replaced by three different decks, each corresponding to one of the commodities. ![]() ![]() (To make commodities easier to obtain, each player starts the game with 1 city and 1 settlement on the board.) These commodities allow players to build city improvements that confer various advantages and eventually points. Cities that would normally produce two of one of those resources instead produce 1 resource and 1 of the corresponding commodity. The game changes the base game in three main ways:įirst, there are 3 new commodities in the game, distinct from resources - paper, cloth, and coins, which can be acquired from Forest, Meadow, and Mountain spaces, respectively. Adds tactical complexity to the game and game length. Adds several new aspects to Settlers of Catan but the two major ones are creating knights to protect the land from invading barbarians and building city improvements that confer benefits upon that city's owner.
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